Sunday, December 14, 2008

I Flashed up a level editor

In Reno, just to watch it level edit.

Well, what I really made is a grid full of squares you can click on and a little Awesomeface guy that can interact with them when you do. Also, there's two "dimensions" you can switch between and build levels in. I'm making a quick 2D level prototyping tool for myself, and in time I intend to make it a lot richer than this, which represents a brief evening's work.

Controls:

Right Arrow, Left Arrow: Horizontal movement.
Up Arrow: Jump.
Shift Button: Switch dimensions. As you build environments, you'll see that each one is preserved when you switch back to it.

Notes:
This tool stars Awesomeface in the role of the protagonist. Due to lazy collision programming, Awesomeface is always equipped with two mystical relics that give him special powers:

The Magical Cape of Superfly, which lets Awesomeface jump at any time, whether or not he's in contact with the ground, and

The Seven Fathom Boots, which let Awesomeface scale any vertical wall; simply by walking into a wall, Awesomeface will instantly appear at the top of it.





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